<?xml version="1.0"?>
<table class="category" name="Light" sort="1,0" category="Magic">
  <thead name="titles" class="titles">
    <th width="l" class="Title">Name</th>
    <th width="l" class="None">MetaTag</th>
    <th width="l" class="None">Type</th>
    <th width="1em" minitable="yes" class="Table">Rank</th>
    <th width="1.5em" minitable="yes" class="Table">Casting Time</th>
    <th width="4em" minitable="yes" class="Table">Damage</th>
    <th width="4em" minitable="yes" class="Table">Duration</th>
    <th width="l" minitable="yes" class="Table">Magic Points</th>
    <th width="4em" minitable="yes" class="Table">Range</th>
    <th width="4em" minitable="yes" class="Table">Target</th>
    <th width="l" class="Description">Description</th>
    <th width="l" class="None">Implementation</th>
  </thead>
  <tbody>
    <tr>
      <td title="yes">
        <p>Aura Sight</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>3 min</p>
      </td>
      <td table="yes">
        <p>25</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Allows the caster to determine the general alignment and mood of any living creature he/she sees. Gives +2 to perception rolls that involve living things. Note that ghosts, undead, etc. aren't alive so they have no aura. Also, this spell allows the caster to see the aura of invisible creatures which will give away their approximate location. Auras are only visible if they are out in the open, so the caster cannot see auras of beings behind walls, etc.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Autoinvisibility</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>15 min</p>
      </td>
      <td table="yes">
        <p>60</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster becomes invisible (as Grant Invisibility)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Autoinvisibility 2</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>20 min</p>
      </td>
      <td table="yes">
        <p>80</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster becomes invisible&#x2013;cannot be detected via above means, OR radar/sonar &amp; similar means</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Autoinvisibility 3</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>20 min</p>
      </td>
      <td table="yes">
        <p>100</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster becomes invisible&#x2013;cannot be detected by any physical (non-magical / psionic) means</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Bend Light</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>1 min</p>
      </td>
      <td table="yes">
        <p>25</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster may manipulate the direction of a light source. Caster cannot alter the power of light, but can make it bend around corners, spread out, focus, etc. Cannot cause any damage. Can be used to deflect lasers.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Bend Light II</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>0</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>100</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster can instantly disperse or redirect any light or light-based weapon (including lasers and similar energy weapons). Dispersion is automatic, Redirect requires a magical control roll at -3.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Blinding Flash</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>.5 sec</p>
      </td>
      <td table="yes">
        <p>20</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td description="yes">
        <p>Generates a massive flash of light (Effect = GM's discretion)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Burning Beacon</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>7</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">6</span><span class="bns"/></span> rounds</p>
      </td>
      <td table="yes">
        <p>100</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster generates a large (3' diameter) orb of brilliant white light. The light shines outward like Daylight Globe, only it is significantly more powerful and also has the same effects as Emanate Light. Any living creature touching the sphere gains <span class="roll"><span class="num">3</span><span class="face">6</span><span class="bns"/></span> HP. Any demon or spirit within range of the spell will suffer <span class="roll"><span class="num">3</span><span class="face">6</span><span class="bns"/><span class="kind">U</span></span> Fire for every turn exposed to the light.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Chameleon Coat</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">2</span><span class="face">8</span><span class="bOff">+</span><span class="bns">5</span></span> min</p>
      </td>
      <td table="yes">
        <p>50</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>The caster and all objects he wears and carries will change color to mimic his surroundings. Gives a Camouflage skill of 5, or if the caster has the Camouflage skill, he gets a bonus of 5 skill levels.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Create Darkness</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>10 min</p>
      </td>
      <td table="yes">
        <p>50</p>
      </td>
      <td table="yes">
        <p>100' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>Caster makes his surroundings turn artificially dark and light-deficient. (100 foot radius). Dark area moves with caster as it's center.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dark Beam</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>5 min</p>
      </td>
      <td table="yes">
        <p>60</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster creates a powerful inverse spotlight that sucks in light from it's surroundings, forming a dark beam. Caster may move it around at will.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dark Blast</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>7</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">12</span>
            <span class="face">6</span>
            <span class="bns"/>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p>250</p>
      </td>
      <td table="yes">
        <p>6' Radius</p>
      </td>
      <td table="yes">
        <p>Roll</p>
      </td>
      <td description="yes">
        <p>Caster forms and throws a dark black mass of energy. Upon striking a target, the ball explodes into a large area of anti-light (like Create Darkness), dealing damage to target.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Darkness Globe</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>5 min</p>
      </td>
      <td table="yes">
        <p>20</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Creates a basketball-sized object that sucks in light from it's surroundings. (-100,000 cp). The caster may move the ball at will within 40 feet or his line of sight, whichever is smaller. Caster may end spell at his will.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Daylight Globe</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>5 min</p>
      </td>
      <td table="yes">
        <p>10</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Creates a basketball-sized light source that emits light but no heat. (100,000 cp). The caster may move the ball at will within 40 feet or his line of sight, whichever is smaller. Caster may end spell at his will.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dazzling Blast</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">3</span>
            <span class="face">4</span>
            <span class="bns"/>
            <span class="kind">S</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>100</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster projects a beam of multicolored energy that strikes one target. Target suffers listed damage and must make a BLD check or lose <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> actions each turn for the next <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> turns.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dazzling Gale</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">10</span>
            <span class="face">6</span>
            <span class="bOff">+</span>
            <span class="bns">1</span>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>400</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster summons a swirling cloud of shiny, multicolored shards of magical energy that fly towards and encircle any one target. Bypasses all personal armor (does not compromise Type 3 mecha or vehicles, etc.)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Emanate Light</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>10 min</p>
      </td>
      <td table="yes">
        <p>90</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Enables caster to fill a large area (100 foot radius) with bright, daylight emanating from nothingness. Caster may move lit area at will. This will reveal illusions, invisible objects/creatures. It can shine through any kind of darkness, magical or otherwise. All persons in the lit area recive +2 to perception rolls.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Grant Invisibility</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>10 min</p>
      </td>
      <td table="yes">
        <p>60</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>One man-sized or smaller target becomes invisible to all physical detection (light amplification, normal vision) (cannot affect caster)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Grant Invisibility 2</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>20 min</p>
      </td>
      <td table="yes">
        <p>80</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>One target (other than caster) becomes invisible&#x2013;cannot be detected via above means, OR radar/sonar &amp; similar means</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Grant Invisibility 3</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>20 min</p>
      </td>
      <td table="yes">
        <p>100</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>One target (other than caster ) becomes invisible&#x2013;cannot be detected by any physical (non-magical / psionic) means</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Greater Illusion</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>45 min</p>
      </td>
      <td table="yes">
        <p>80X</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster may project a 6x6x6 foot (per X) illusion anywhere within his range of sight&#x2013;complete with sound, thermal radiation, smell, etc.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Illusion</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>45 min</p>
      </td>
      <td table="yes">
        <p>60x</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster may project a near-perfect 6x6x6 foot (per X) sized illusion anywhere within his range of sight.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Infravision</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>3 min</p>
      </td>
      <td table="yes">
        <p>30</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Target gains the ability to distinguish temperature of objects within his normal line of sight</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Laze</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>7</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">5</span>
            <span class="face">4</span>
            <span class="bOff">+</span>
            <span class="bns">1</span>
            <span class="kind">P</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>50</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster generates a powerful beam of laser energy from his outstretched hand. Beam acts like a normal laser weapon.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Lesser Illusion</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>30 min</p>
      </td>
      <td table="yes">
        <p>40X</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster may project a 6x6x6 foot (per X) sized illusion anywhere within his range of sight. Close scrutiny will reveal the true nature of the illusion</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Light Beam</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>5 min</p>
      </td>
      <td table="yes">
        <p>45</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster creates a powerful spotlight-like, bright white light source which can be moved around at will.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Midnight Haze</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>8</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">6</span><span class="bOff">+</span><span class="bns">1</span></span> rounds</p>
      </td>
      <td table="yes">
        <p>75</p>
      </td>
      <td table="yes">
        <p>100' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>Generates a large (100 foot radius) area of dark, hazy, fog. This spell mimics the effects of Create Darkness, except that it does not move with the caster. Any creature other than the caster suffers <span class="roll"><span class="num">1</span><span class="face">6</span><span class="bOff">+</span><span class="bns">1</span><span class="kind">U</span></span> every turn it remains in the dark area.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>See Invisible</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>3 min</p>
      </td>
      <td table="yes">
        <p>30</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>The caster is able to see invisible objects/creatures as if they were not invisible. Gives +1 to perception rolls, and an additional +1 if the roll involves partially invisible targets (ghosts, etc.)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Selective Vision</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>3 min</p>
      </td>
      <td table="yes">
        <p>50</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster gains the ability to see through solid objects of his choice as if they weren't there. Caster can also see invisible beings/objects. Gives +3 to perception rolls.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Spreading Darkness</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Light</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> min</p>
      </td>
      <td table="yes">
        <p>35</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td description="yes">
        <p>Caster can manipulate and move around shadows and darkness. Total amount of darkness cannot be changed, but may be expanded/contracted, moved, etc.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
  </tbody>
</table>
